SNB 2022

SNB 2022 is a project developed using the Net.Beans development environment, using Java as a language main. It is a game oriented mainly to my training as a software engineer, in which they apply complex algorithms such as Fisher Yates, for randomization of random numbers. The logo you can see on the project is Lens, the name chosen by the team of developers who live at the university.



Technologies used:

Front End:

The application was deployed only in desktop format, and for this Java was implemented in its development. No library was used since it had as its goal, the mastery of language from its bases. For the layout of the project we rely on a graphic designer.

  • Java

Back End:

On this side of the project, we use MySql as the database to which we make requests and manipulate the information we had to distribute in the different interfaces.

  • MySql